The E3 in Los
Angeles was
the first time we had attempted this kind of work, so we were forced to
learn as we go what works and what doesn't.
The first thing
we needed,
was bland backgrounds. Anyone that's ever attended a crowded convention
in their life knows that getting pictures of certain items, people etc.
can be a huge pain in the rear end. But if you're persistent and quick
with your fingers, it can be done. We took pictures of the backs of
booths,
odd images and anything else that looked even remotely interesting. [
Misc.
backgrounds - One - Two
- Three ]
For about half
of the pictures
we took, we had an idea what we wanted to do with them. Sometimes, we
didn't.
We just took random pictures and counted on finding some use for them
later.
For instance we took two pictures of the back of the Working Designs
Booth
[ Back of the booth - One - Two
]. In the end we used both images. [ Uses - One
- Two
]. This was nothing more than a funny
texture for an X-Box advertisement, but when we sat down at the
drafting
board a week after E3, we found a good
use for it.
At other times,
we'd take
a picture of a short, but funny real life scene. Sitting down face to
face,
we'd have quite a funny story to tell. But many times we only had one
image
and that isn't usually enough to tell a story in comic strip format. This
scene looks pretty innocuous. What happened here was the Japanese
media
was preparing to do their on the scene report from E3. While she was
checking
her make up and getting her nerves back in order, she was being
"harassed"
by a couple of fanboys. "Peace" signs were exchanged and the reporter
happily
played along. Very funny in person, the best part of any convention is
usually attendee behavior. But that doesn't always translate well into
comic strip format.
Some pictures
we took make
great product advertisements, but lousy backgrounds.
Others look silly on their own, but
we didn't have the "spin" to make a worthwhile strip out of it.
Lastly,
some pictures were too ordinary to
have
the right kind of fun with.
The hardest
part of taking
pictures at E3 in particular is that Screenshots almost never turn out
right. They're either blurry,
or
you can see the frame rate in action. We have been tempted to use
screenshots
provided in the press kits, one can imagine comments about ritalin in
conjunction
with this image. but some
press
kits come with user agreements and the legal hassle isn't worth it. So
we'd press our luck and sometimes we would get a screenshot we
can play around with.
Sometimes an
idea is so clear
we know exactly what to do with it, but getting con participants,
vendors
and costumed actors to act out what we see in our heads is easier said
than done. One of the fan favorite strips from our E3 2001 coverage is
this
one, and it took about four pictures before we had the right shot
to
work with. In the end we had a great picture to work with, but had
forgotten
to snap an appropriate background for the dialogue section. So we used
pic one for the punchline, and photoshopped an original background from
a section of three and four.
[ Pics - One
- Two - Three
- Four ]