.
The prototype
look for Ha'Doran.
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Transforming Into The Third
Dimension
There
come times when projects need to
evolve and adapt. Stories, while classic show their age just
like automobiles; by their exquisite style. But when things need to be
more relevant, updates need to be made.
And that is the grand thing of art work, it can always be evolved into
something new if you wish it.
This year four classic Gravitywell titles will be released in the Third
Dimension. "Los Malditos," "Los Malditos: Last Man Standing," "Cycle,"
and "Red Krewe."
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Key
advantages of 3D rendered art...
One
disadvantage of hand rendered art is that it is
time consuming, errors can be tricky to fix without destroying other
qualities of the art work, and anything intricate becomes difficult to
repeat or render in decent time.
Enter 3D. Consider the ability to save and record your characters and
their costumes, their expressions, sets you intend to use and reuse. It
is analogical to collage work or loop music; combing the work of others
in a digital envirornment. These different models take the roles of
plastic building blocks, look through the camera lense and arrange them
in a way that is appealing.
And mistakes? Much easier to fix. Consider the top image, which was the
first release of this
pinup. A few changes were made
to the lighting and the application of a very
useful morph by Corvas were the
only changes. The computer handled the rest, and the result is a much
more appealing and accurate pinup of Destrella.
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The
"Front" image
The
"Back" image
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Large images can be resource costly...
One
strong reason to use a pen and pencil is that when you're doing
gigantic or particularly creative renders, existing 3D work can be
difficult if not impossible to find. At other times your render may
take up so much of your computer's resources that it becomes hard to
attain.
This
pinup took one week to
accomplish. It was so difficult to work the colors that eventually the
file had to be split into a front and a back job.
Often though, when you simply need vehicles and background work, 3D can
prove immensly fast as these solid objects are often less intricate
than their fleshy counterparts.
It is also possible to customize existing models to create something
new and useable, which is what we have done below...
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Ha'Doran Small Ship for Ancient Egyptian Canal Boat by Serrge
Thank you for reading along and support Gravitywell
Productions. We enjoy our work and as such, we're sharing a special
part of it with you.
Click here
to download the textures for Ha'Doran Small Ship for Ancient
Egytpian Canal Boat by Serrge.
License notes: Creative Commons 3.0 Attribution.
TEXTURE ONLY. Commercial useage permitted.
No useage is granted for any Gravitywell Productions licensed content
including but not limited to "Cycle" and "Ha'Doran."
See the included license agreement for more details.
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Click here
to view this pinup in the gallery.
Click here
to download the textures for Ha'Doran Small Ship for Ancient Egytpian
Canal Boat by Serrge.
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